Games
Little worlds where your child walks around, meets animals and does things. No scores, no timers and no way to lose.
Pretend play
My Clinic
Animals come in; bring each one the tool it asks for
The Pizzeria
Take the order, add toppings, bake, slice and serve
The Garage
Fix what you can see is broken, paint the car, send it off
The Store
A game for two: fill the basket, count the coins, pay
What is Topi Doing?
Tap a word and Topi acts it out — a verb game
Thinking & Learning Games
Little 3D worlds where your child walks around, meets characters and does things — each built on what research shows helps children aged 3–11: counting, memory, numbers, spatial thinking, self-control and early reading. No timers, no losing.
The Fruit Stand
Customers come to the stand and ask for fruit. Collect exactly what they asked for, serve it, and earn coins to open new crates.
Surprise Boxes
An animal waits in every box. Stand in front of a box to open it — find two that match.
River Stones
Spin the wheel, stones rise out of the water — hop stone by stone to the carrot on the far side.
The Postman
Only the first and last houses are built. Take a letter and leave it where you think its house will stand.
The Concert
The musicians play a short tune. Listen, then run to them in the same order. The tune grows each time.
The Building Site
There is a blueprint on the ground. Pick up pieces from the yard, turn them, and put each one in its place.
Opposite Day
Topi holds up a sign. By day, run to the sign with the same thing — when night falls, run to the opposite!
The Train Station
A train arrives with its wagons in a pattern — and one wagon empty. Bring the missing crate from the platform and the train sets off.
The Drum Parade
The fox shows a picture and a word. Get on the big drum, jump once for each part of the word — and report to the fox.